export default {
    "名称": "附灵玉",
    "类型": "法宝",
    "属性加成": function (fight_data, fight_unit, fb) {
        if (G.FightUnitUtils.remove_unit_fabao_lingqi(fight_data, fb, 1)) {
            fight_unit["法伤"] += (fb["境界"] * 2) + 6;
            fight_unit["法防 "] += (fb["境界"] * 2) + 6;
        }
    }
};